More Texturing from There
Since I textured the Coffee Table, I textured the rest of the props that I have modeled. First was the coat rack with hats. For those who don't know, these were differnce props altogether with different materials/textures, so in order to keep things separate, I assigned each of these objects to different materials. I even assigned them different colors so like a checklist, I know what materials I've assigned. When you do this and export it as an fbx, the materials imported into Substance are separated as material layers with their own UV maps. Sometime after that, I got director's notes in changing the textures a certain way. This led me to making further adjustments on the texture of the middle hat. I also changed to the color of the coat a few times until I got the director's approval. The other prop that I textured that week was the record player and the cabinet below it. At this point it was a challlenge to adjust the metallic part of the texture, deciding...