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Showing posts from February, 2026

More Texturing from There

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      Since I textured the Coffee Table, I textured the rest of the props that I have modeled.  First was the coat rack with hats. For those who don't know, these were differnce props altogether with different materials/textures, so in order to keep things separate, I assigned each of these objects to different materials. I even assigned them different colors so like a checklist, I know what materials I've assigned. When you do this and export it as an fbx, the materials imported into Substance are separated as material layers with their own UV maps. Sometime after that, I got director's notes in changing the textures a certain way. This led me to making further adjustments on the texture of the middle hat. I also changed to the color of the coat a few times until I got the director's approval. The other prop that I textured that week was the record player and the cabinet below it. At this point it was a challlenge to adjust the metallic part of the texture, deciding...

New Voice Actor

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 At the turn of the new year, we received a response to a casting call we made on castingcall.club . Alisa sent out audition lines of the Mother character on this website in search of a voice actor. This person who responded is named Shay Reeves from Australia, and the both of us enjoyed her performance. As a result, we cast her and directed what we wanted out of her recordings. Of course, we had to give it time before we heard anything from her, having a time difference from Australia, but she gave it to us sooner than expected and we were so thankful for that. Now that we had a new voice though, we now had to make new adjustments to our lip sync animations. It turned out to be quicker than I thought to adjust the animation, but with the new emotion she delivered, I made a slight expression change, adding a little more sadness in the middle. Hopefully we'll all vocal shots done accordingly to this new voice. Thank you, Shay.