Rendering cont'd & Comping Fire
While we had our mentors last semester, one of them taught us we don't have to have fire in every shot in our first scene, and be cleverly subtle in implying fire using lights in the scenery and using smoke footage.
When we received our Post-production teacher, Keith Silva, he convinced us that we can comp in the flames and so far there have been great and easy results out of it as soon as we found the perfect stock footage.
As soon as we got into our lighting & rendering chapter, we worked further on this shot, making it one of our first shots, along with our dialogue shots since those were first animated, to render.
As soon as that was done, I did some more comping along with smoke. I may need to find better footage, but these are the results so far.
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